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With WWII, Activision and Sledgehammer have added some new features to the game that help bridge the gap between the hyper-futuristic titles of the recent past with the boots-on-the-ground experience that is CoD’s foundation. No matter how good you get, others will get better, too.
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Playing against other people will always prove to be a challenge. Multiplayerįor the past few years, CoD’s campaigns have always taken a backseat to Multiplayer.
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And, finally, there’s Nazi Zombies, a co-op mode where players go head-to-head with gamebots. Then there is Multiplayer, a cornerstone of CoD titles, where players face off with other players online in a range of game modes. There is the Campaign, an immersive single-player story that takes the player (Private Daniels) on an actual tour, fighting in historic battles, of the Western Front. But at the same time, the new game returns to a time the series hasn’t visited in a while - World War II - and doesn’t shy away from the horrors of it all.Īs is standard with CoD titles, World War II is truly three games wrapped up into one. Without jetpacks and the ability to wall-run, CoD:WWII is about positioning, decision-making and gun skill.
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And because the soldiers’ physical ability is limited - they can’t sprint too long before tiring or jump more than a few feet - strategy is now a priority.įor the younger generation of CoD players, this will be a brand-new type of Call of Duty. Soldiers appear more human, instead of looking like some futuristic, cyber-mutant Marine. The title marks CoD’s return to boots-on-the-ground gameplay for the first time in three years.įor folks who have played Call of Duty since the beginning, this is a welcome return to the game they fell in love with. Late last week, Call of Duty: WWII launched.
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